Jun 13, 2007, 03:44 PM // 15:44
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#1
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Frost Gate Guardian
Join Date: Nov 2006
Location: Waiting
Guild: Balance
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Update/Improve Isle of the Nameless (PvP Training)
It seems like the isle is out of date with D and P now around and i had some ideas for improvements to it.
-Spike Targets - these targets will be like the 60, 80, 100 dummies but they will have MASSIVE regen, so the only way to kill them is through spiked damage, this will also help people that want to test out numbers because the targets shouldnt beable to die from pressure damage.
-Morale Timer - There should really be a timer that shows up after you cap the flag, this would also help in testing out things on the island.
- Masters and Targets need to revive quicker - After you defeat a master theres no need to wait that long for them to revive, there should only be a 30 second downtime before they're back up.
-Fix AI glitches - If you go by a master and stop moving and attacking they wont interact with you, and the AI need improving and possible skill bar updates.
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Jun 13, 2007, 04:56 PM // 16:56
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#2
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Desert Nomad
Join Date: Oct 2005
Profession: Mo/
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/notsigned.
Let them fix SR, armor cap, farming, botting, PvP, PvE, spam, lag, Paragons, HM, ATS rewards first.
Then this.
Does anyone use Isle of Nameless?
I miss spawning in there
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Jun 13, 2007, 05:06 PM // 17:06
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#3
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Quote:
Originally Posted by Anti Oath
-Spike Targets - these targets will be like the 60, 80, 100 dummies but they will have MASSIVE regen, so the only way to kill them is through spiked damage, this will also help people that want to test out numbers because the targets shouldnt beable to die from pressure damage.
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If you can't tell whether or not your spike works...then there's a problem.
Quote:
-Morale Timer - There should really be a timer that shows up after you cap the flag, this would also help in testing out things on the island.
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Say what?
Quote:
- Masters and Targets need to revive quicker - After you defeat a master theres no need to wait that long for them to revive, there should only be a 30 second downtime before they're back up.
-Fix AI glitches - If you go by a master and stop moving and attacking they wont interact with you, and the AI need improving and possible skill bar updates.
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They have better stuff to do than fixing the masters in that place. It's called isle of the nameless because no one cares to even give it a name...
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Jun 14, 2007, 01:34 AM // 01:34
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#4
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Desert Nomad
Join Date: Jul 2006
Location: in sardelac getting yelled at.
Guild: Angels of Strife[Aoc]
Profession: E/
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i say yes /signed..... just because you like an idea does not mean anet will drop everything and work on it lol.... when they get around to it this would be nice.
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Jun 14, 2007, 12:11 PM // 12:11
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#5
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Hey... no one goes there...
I HATE when there are no rason to go there.
Of course, there are much more important thing to do... but it's something to be noted for 'spare time'.
Newcomers have the right to know a bit of things better.
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